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User manual · Objects & Properties

Flanger

A 3D rendering of Anukari's Flanger FX object

The Flanger FX mixes the audio routed through it with a very short, sweeping delayed copy of itself, producing the classic jet-engine swoosh. Like all FX, it receives audio via Delay Lines or its external input channel.

Flanger Properties#

  • Rate: Speed of the flanger sweep. Slow rates produce a long swooshing motion; fast rates give a vibrato-like ripple.
  • Depth: How wide the sweep moves. A value of 0 freezes the comb at a single position, while high values produce a deep sweep.
  • Delay: The center delay time of the flanger. Shorter values give a tight, metallic comb tone; longer values feel hollower and chorus-like.
  • Feedback: How much output is fed back into the input. Positive feedback emphasizes the resonant peaks for a bright, metallic sound; negative feedback emphasizes the notches for a hollow, underwater sound.
  • Width: Stereo width of the flanger. A value of 0 collapses to mono, 1 is natural stereo, and values above 1 over-emphasize the side channel.