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User manual · Objects & Properties

Broadcast

A 3D rendering of Anukari's Broadcast FX object

The Broadcast FX is a cross-voice mixer. In the Instanced Polyphonic and MPE voice modes, each voice instance is normally simulated independently and cannot "hear" the others. Broadcast averages the dry input received by every polyphonic voice instance into one shared signal, which becomes the wet output for all voices. This enables cross-voice interactions that are otherwise impossible, such as sympathetic resonance between the notes of a chord.

There is an unavoidable one-block latency on the cross-voice mix; additional delay can be added via the standard Input Delay parameter.

Broadcast has no parameters of its own beyond the shared FX parameters.