User manual · Objects & Properties
Exciter & Exciter Link

Exciters are the objects that introduce energy into a system. There are currently five types of Exciters that add energy in different ways. Exciters can be quickly placed in 3D space by pressing the "E" hotkey. The mode parameter determines their type.
An Exciter Link connects an Exciter to each Body object in which it will induce vibration when triggered. One Exciter can be linked to many Body objects and will induce vibration in all of them. Exciter Links can be quickly added by clicking on the Exciter, pressing the "C" hotkey, and then clicking on the other object to be connected.
All Exciters share the following parameters, but specific Exciters have their own parameters discussed later on.
- MIDI Note: The MIDI channel/note used to trigger the Exciter.
- Mode: The physical model used for the Exciter: Mallet, Audio Input, Oscillator, Bow, or Plectrum. Each model has its own behavior and parameters.
- Vel. Sensitivity: Adjusts the simple built-in MIDI velocity sensitivity for the Exciter. To fully customize how velocity affects the Exciter, you can set this to zero and connect a Modulator to the Exciter.
- Orientation: The rotational latitude, longitude, and spin of the entity in 3D space. Modulating these parameters will make the object rotate.
- Position: These X, Y, and Z coordinates determine where in 3D space the object is placed. Modulating these parameters will make the object move.