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User manual · Objects & Properties

Plectrum

A 3D rendering of Anukari's Plectrum object

The Plectrum is used to physically pull back and release each Body object that is connected to it via an Exciter Link. The orientation of the Plectrum controls the direction in which each Body is pulled back.

Plectrum Properties#

  • Distance: The distance by which the connected Body objects will be pulled back (in the direction of the Plectrum) before being released.
  • Duration: The duration over which the connected Body objects will be pulled back (in the direction of the Plectrum) before being released. Note that while the Body objects are being pulled back, they cannot vibrate normally (e.g., if a Mic is connected to one of these Body objects, it will go mute during this duration). To avoid this, you can apply a very brief duration or connect the Mic to a nearby body instead.