User manual
Anukari User Manual
This is the official user manual for Anukari, the 3D physics synthesizer. It covers everything from installation and licensing to the details of every physics object, modulator, and MIDI feature.
Use the search box to jump straight to any topic, or browse the chapters below. Chapter 6 covers every object type on its own page, from Anchors to Delay Lines.
- Chapter 1OverviewWelcome to Anukari: interactive physics, MIDI and MPE support, effects processing, modulation, and multichannel audio.
- Chapter 2Installation & LicensingInstalling Anukari on Windows and macOS, activating your license key, and managing installations across devices.
- Chapter 3Main Window & NavigationA guided tour of the main window: the 3D view, camera controls, transport buttons, palettes, meters, and editor panels.
- Chapter 4User Interface BasicsSelecting and connecting objects in the 3D view, copy and paste, parameter sliders, macros, drag and drop, hotkey mode, and the on-screen MIDI keyboard.
- Chapter 53D VisualsVideo recording, camera automation, audio-reactive visual shaders, Cinematic Mode, and link visibility.
- Chapter 6Objects & PropertiesEvery Anukari object and its parameters: physics objects, exciters, sensors, modulators, MIDI sources, and delay lines.
- Chapter 7Preset PropertiesPer-preset master settings: gain, pan, limiter, tempo, MIDI voice modes, note range, global pitch bend, and transpose.
- Chapter 8Global PreferencesApplication preferences: audio device and MIDI setup, the physics simulation backend, 3D quality, and 3D visuals.
- Chapter 9Other FeaturesThe tuner, AnukariEffect, MTS-ESP microtuning, physics explosion auto-reset, multichannel I/O, and performance tips.
- Chapter 10Basic OperationsOpening, creating, saving, and importing presets, plus the preset selector and unsaved-changes prompts.
- Chapter 11Advanced CustomizationCreating custom skybox environments, building custom 3D model skins in Blender, and generating presets programmatically.
